Experiments in digital weaving patterns
Collaboration with Geddes Levenson, Annie Blazejack, and Peter Boyer
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001: first fabric pattern prototype
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002: slider for seed
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003: slider for prob of switch in program
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004: decrease saturation at top of pattern
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005: change how many pixels per thread
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006: change all HSL channels in thread color noise
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007: randomly subsample the array of offsets, randomly square each element
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008: create illusion of depth with linear gradients
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009: white underline below row threads
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010: added pattern height in addition to length, directly control both
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011: generate image from draft
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012: add color palettes